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Darksiders 3 gameplay
Darksiders 3 gameplay







DARKSIDERS 3 GAMEPLAY PS3

Now, it could just be that I’m a graphics snob, but the PS3 looking graphics of Darksiders 3 makes me wonder if production on the game started at Vigil shortly after the second game. It especially becomes claustrophobic when locking on to an enemy, you can see very little of what’s going on around you. Luckily, our old friend Vulgrim is back to offer his services of wares, a soul exchange for upgrades program, and Serpent Holes which act as fast travel points to past visited areas.Īnother little Darksiders 3 quirk that takes some adjusting to is the sometimes wonky camera angles and tiny FOV. I can understand and respect the lack of maps, but playing under the constraints of a timed embargo really made me long for a map.

darksiders 3 gameplay

This forces you to explore and get lost, which leads to discovering hidden loot or areas that you may have missed. Instead, a single skull acts as a point of interest on a compass to help lead you to where the Sins are located. One thing that took me a lot to get used to was the fact that there is no map to give you direction. Switching between them is a breeze, which is good as you sometimes need to string them together in battle and travel. I don’t want to get too in-depth with the Hollows here, it’s so much fun discovering their uses on your own. Not only are they instrumental in traveling throughout the Darksiders 3 world, but they also give Fury different powers and movements when equipped. With that being said, the game is quite difficult, you will die several times but it’s oh so satisfying once you finally learn the rhythms of the Sins and which of Fury’s weapons and abilities are needed to defeat them.Įqually important as knowing your weaponry, is becoming one with Fury’s Hollows. Controlling Fury is very user-friendly and fluid, fights are executed with simple button mashing attacks and dodging. She is a fun and challenging character to master with plenty of tools of destruction that can be enchanted and upgraded, retaining the RPG feel of the past games. Fury is unmoved by her brother’s imprisonment and could care less that he was set up, she wants to be the leader of the Horsemen and War is one less obstacle she would have to deal with in her social climb.įury has fast become my favorite of the Horseman, her combat style reminded me a bit of Bayonetta and pre-ax Kratos. As our story starts we find the protagonist of the first game, War in chains awaiting judgment from the Charred Council for starting the Apocalypse. Darksiders 3 lets you hack and slash your way as Fury to stop the living manifestations of the seven deadly sins from disrupting the delicate balance between good and evil.Īn interesting thing about the Darksiders games is that the stories aren’t traditional sequels, the games all take place roughly in the same time frame. Whenever there is an upheaval in this balance, the Council brings in one or all four of the horsemen to investigate and exact retribution. The Charred Council was founded to make sure that the eternal battle between heaven and hell is never won. A mage who wields a whip as her main weapon and can change between force forms known as hollows. It only makes sense that Gunfire Games would be the team to develop a third Darksiders game.ĭarksiders 3 brings us back to the apocalypse and introduces us to the third horsemen, Fury.

darksiders 3 gameplay darksiders 3 gameplay

THQ was acquired by Nordic games and became THQ Nordic, while many of the Vigil team found a new home at Gunfire Games. In that time THQ and Vigil Games (the teams responsible for the first two Darksiders) were sold or closed down, which made it seem unlikely that we would ever see Darksiders 3. It’s been six years since Darksiders 2 was released. Does the third entry in Gunfire Games’ apocalyptic saga do enough to atone for its sins? Or has its day of reckoning come? Find out in our Darksiders 3 review.







Darksiders 3 gameplay